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Re: Drawing Semi-Transparent Text



Sorry that this suggestion is so general, but I don't have
time to work out a real example.  These suggestions are in
Win32 API, I'm not very familiar with TCanvas yet...

- Create a memory device context
- pass it a bitmap
- use TextOut to write text
- "BitBlt" the bitmap to a screen device context using a ROP
code that gives you the desired transparent look, no I don't
know wich one.

Again sorry for the generallity...


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