• Center for Global Environmental Education

  •  Water to the Sea series

    Waters to the Sea Series

    Waters to the Sea is a series of internationally acclaimed, interactive, multimedia, learning programs on North America's waterways for grades four through eight.  They are produced by the educational multimedia production arm of the Center for Global Environmental Education at Hamline University.  Explore the current regional versions in the series:

    Waters to the Sea: Trinity River (Texas)

    Waters to the Sea: Guadalupe River (Texas)

    Waters to the Sea: Rivers of the Upper Mississippi (Minnesota)

    Waters to the Sea: Chattahoochee River (Georgia)

    Water for the City: Southern California's Urban Water Cycle (Los Angeles)

    Waters to the Sea: Discovering Alabama  (demo version)

    An in-depth look at Waters to the Sea

    Each installment in the series provides an engaging, in-depth exploration of a different watershed area. Regional images, music, historical characters, and events bring to life the story of how human activities past and present have depended upon and impacted water resources. Each program includes extensive use of video, animation, dynamic maps, simulations, and game-style interactives that make learning fun and assist educators in meeting state education standards.

    Winner of the top award for interactive media at Bristol, England's Wildscreen Festival--the world's largest and most prestigious environmental media festival--Waters to the Sea programs have been developed for the Upper Mississippi River, Georgia's Chattahoochee River, Texas' Trinity River and Southern California, and are in development for  Alabama and Texas' Guadalupe River.

    Each Waters to the Sea "module" consists of several media elements designed to engage users in learning about an issue or topic of importance to regional waterways. Modules draw on local history, geography, personalities, and cultural traditions. They use images, video footage, and music from the region. Most importantly, they bring information to life through creative interactivity built on one or more stories drawn from human relationships with the region’s natural environments.

    While the content of modules varies so that each may best meet its educational objectives, they typically include most or all of the following elements:

    • A map that places the module in a particular location with the watershed.
    • A short video that introduces the module’s theme, characters, and the story.
    • Music drawn from the story’s place and time.
    • An information discovery element, where users uncover salient facts and their interrelationships.
    • Animations that illustrate abstract processes or complex content that are difficult to visualize.
    • An interactive segment that challenges users to apply the information they have learned in a new context.
    • Feedback on user performance to reinforce and assess learning.
    • Web-links to related information and extension activities.
    • At the conclusion of all modules, users follow a link to the program’s Water Quality Lab, which establishes connections between the land-use theme just studied and its impacts on water quality.
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